Role: Creative Director
Art Directors: Stewart Wade, Miguel Soltero, Jennifer Puno
In an effort to capture more gamers to the Activision brand, we concepted and designed a VIP network. Within the network, players gained points for participating with game brands that they could spent at a central hub called the Nexus. Each game page had to be a part of a templated system, so we spent a lot of time figuring out how to use the same base structure over and over, but get a unique feel for in each design.